YouTuber Game Jam: Rounds, Mechanics, Challenges, and Reflections
Key insights
- đšī¸ The contestant chose to make a top-down shooter game with a crumbling world mechanic.
- 𧊠The developer encountered challenges with adding walls and ground mechanics.
- â° Struggling with time management and planning, the creator faces challenges in implementing features for a game.
- đŽ A game developer faces challenges with level design, boss AI, menus, and music integration during the final day of development.
- đ¨ The creator reflects on over-scoping in game development and expresses low confidence but values the learning experience.
- đ§ Developed player movement and aimer, and created sprites for enemies and projectiles.
- đ Created level progression by requiring the player to kill enemies to unlock the exit.
- đ Encouraging viewers to check out other contestants' games and expressing gratitude for their support.
Q&A
How did the creator feel about the game jam competition's outcome?
The creator reflected on over-scoping in game development, expressed low confidence but valued the learning experience, and shared the outcome of the game jam competition, including plans to fix the major bug in the game after the next round.
What challenges did the game developer face on the final day of development?
On the final day of development, the game developer faced challenges with level design, boss AI, menus, and music integration, leading to last-minute fixes and an unexpected issue after the game's submission.
What challenges did the creator face as the deadline for the game jam approached?
The creator struggled with time management, planning, implementing player skills and power-ups, UI issues, and experienced panic as the deadline approached.
What challenges did the developer encounter while working on the game mechanics and art?
The developer encountered challenges with falling tiles, ground mechanics, and art design but managed to resolve them through creative solutions such as creating sprites for enemies and projectiles, redesigning the ground mechanic, and adding level progression.
What aspects of the game did the developer work on during the game development jam?
During the game development jam, the developer worked on various aspects including player movement, aimer, falling tiles, art design, dash animation, enemy creation, and contemplating the game's purpose and direction.
How long did the contestants have to work on their games for each round?
Contestants had seven days to work on their games for each round of the competition.
What type of game did the contestant choose to make for round one?
The contestant chose to make a top-down shooter game with a crumbling world mechanic for round one of the competition.
What was the theme for round one of the game jam?
The theme for round one of the game jam was 'decay'.
What is the YouTuber game jam?
The YouTuber game jam is a mini game jam competition with three rounds where contestants develop games based on specific themes within a limited time frame.
- 00:01Â The YouTuber game jam is a mini game jam competition with three rounds. The theme for round one was 'decay'. The contestant chose to make a top-down shooter game with a crumbling world mechanic. Contestants had seven days to work on their games.
- 02:31Â The developer worked on player movement, aimer, falling tiles, art design, dash animation, enemy creation, and the game's purpose during the game development jam.
- 05:10Â The developer encountered various challenges while working on game mechanics and art but managed to resolve them by creating sprites for enemies and projectiles, redesigning the ground mechanic, and adding level progression by requiring the player to kill a certain number of enemies to unlock the exit.
- 07:45Â Struggling with time management and planning, the creator faces challenges in implementing features for a game, leading to panic as the deadline approaches.
- 10:24Â A game developer faces challenges with level design, boss AI, menus, and music integration during the final day of development, leading to last-minute fixes and an unexpected issue after the game's submission.
- 12:58Â The creator reflects on over-scoping in game development, expresses low confidence but values the learning experience, and shares the outcome of a game jam competition. The game has a major bug, but the creator hopes to fix it and make the game public after the next round.